Team Speak

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Team Speak

Post by Webbles on Thu Jun 23, 2016 11:28 pm

AGENDA


Location: SI:7 Building
Date: 24th of Sixth
Time: 21:00 - 22:30

1. expected attendees:
Boozeboat Webbles, chairperson
Copperbeard Melkorus
Duskdancer Kylora
Farfield Feron
Herandir Naroma
Johanson Caviel
Lightbang Gripgrap
Sanderson Oacenth
Valentine Alexa
Vazaar Aziir
2. Teams:

  • What teams do we need?
  • How do they work?
  • Set teams or regularly changing teams?
  • Who's in which team?
  • How many people can join a team?
  • Can an agent be involved in something without being in the team?
3. other announcements:
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Webbles
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Re: Team Speak

Post by Webbles on Fri Jun 24, 2016 9:40 pm

MEMO


Started at: 9.02

1. attendees:
Boozeboat Webbles, chairperson
Copperbeard Melkorus
Duskdancer Kylora
Farfield Feron
Herandir Naroma
Johanson Caviel
Lightbang Gripgrap
Sanderson Oacenth
Valentine Alexa
Vazaar Aziir
2. Teams:
  • Teams will "replace" branches.
  • A single agent can be in several teams at once.
  • There are both permanent and temporary teams - it depends on what the team's goal is.
  • Anyone, regardless of their rank, can lead a team. The officers will decide team leaders based on who is the most qualified.

  • Measures and protocol will be decided upon the creation of a team - by the team leader and an overseer.
  • The team leader must check in with an officer regularly throughout the mission.
  • The team leader will decide how often the team needs to meet and how they work towards completing their task.
  • From now on, after the Meeting of Blood, each team should meet briefly if they have something to share.
  • However, that shouldn't be the only time that the teams meet - if possible.

  • Building a team: team leader is chosen first, and then they will build their team. Overseers may intervene if they are making poor choices.
  • Agents may also apply if they think they could be valuable.
  • Overseers may intervene if the team leader is accepting too many people.
  • If you are denied to be part of a team, do not take it personally or cause trouble.

  • Non-team members may be involved in the team's tasks if: it's a one-time consultancy, a "what I would do" situation, they absolutely need an extra pair of hands, or they need a specific skill to overcome an obstacle - such as picking a lock.
  • Voicing opinions and good advice or feedback is (almost) always welcome.

    New teams (names are a work in progress):
  • Training Department
  • Scouting
  • Mission planners
  • Communications / speaking to other organizations
  • Paperwork
3. other announcements:

Meeting concluded at: 10.37
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